INTRODUCTION:As a student and game designer I am trying to understand and solve the problems I face in education, and my life long learning goals. While I have my opinions and ideas for possible solutions, they mean nothing if teachers, students, polic…
Archive for the 'EdubaconPost' Category
A Student’s Cry: “When will I use this in REAL life?”
Published August 29th, 2009 Steven Egan in Communication, EdubaconPost, Education, Game Design, Learning Science and edubacon. 0 CommentsWhat’s Real In Games and Education?
Published August 10th, 2009 Steven Egan in Communication, EdubaconPost, Education, Game Design, Learning Science, Social Interaction and edubacon. 0 CommentsTo sum up my answer, it’s people, communication and reactions. The rest is a contrivance to facilitate communication with, and getting reactions from, other people. Assessment ( http://edubacon.com/2009/06/15/weekly-special-assesment/ ) is a way to com…
Regardless of the field, creative designing, and getting those paying jobs, requires a few things.1) Keep coming up with ideas.2) Record those ideas.3) Find one you can do quickly an easily.4) Do that one, just that one.5) Have a real life.While this i…
Efficient and Effective Everyday
Published June 2nd, 2009 Steven Egan in EdubaconPost and Social Interaction. 0 CommentsIn my post Keeping People Involved I made a point about sweating the small things, because that’s what people do day-to-day. “When figuring out things to do for a community, think about the daily activities and supplying things to do to keep people inv…
