Author Archive for steven egan

A Student’s Cry: “When will I use this in REAL life?”

INTRODUCTION:As a student and game designer I am trying to understand and solve the problems I face in education, and my life long learning goals. While I have my opinions and ideas for possible solutions, they mean nothing if teachers, students, polic…

What’s Real In Games and Education?

To sum up my answer, it’s people, communication and reactions. The rest is a contrivance to facilitate communication with, and getting reactions from, other people. Assessment ( http://edubacon.com/2009/06/15/weekly-special-assesment/ ) is a way to com…

Creatively Getting Things Done

Regardless of the field, creative designing, and getting those paying jobs, requires a few things.1) Keep coming up with ideas.2) Record those ideas.3) Find one you can do quickly an easily.4) Do that one, just that one.5) Have a real life.While this i…

Efficient and Effective Everyday

In my post Keeping People Involved I made a point about sweating the small things, because that’s what people do day-to-day. “When figuring out things to do for a community, think about the daily activities and supplying things to do to keep people inv…


Random Quote

A few simple techniques well presented, an aim clearly seen, are better than a tangled maze of data whirling in disorganized educational chaos. — Bruce Lee

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Creative Commons Attribution 3.0 Unported
This work is licensed under a Creative Commons Attribution 3.0 Unported.


This work is licensed under a Creative Commons Attribution 3.0 Unported.